This guide is to help you make better choices when you're switching up your custom classes in Modern Warfare 2. It will give you a complete understanding of what each perk, including it's pro variant, is capable of and how to best use them.
Stopping Power
Increased Bullet Damage
PRO: + Extra damage vs. enemy vehicles
So Stopping Power is a perk that gives the weapon that using an extra damage boost, To get Stopping Pro you will need to get 250kills with the perk attached, Stopping Power Pro gives the bullets extra damage and also does extra bullet damage towards vehicles.
Strategy:
This perk is very easy to get it's very similiar to Bling and One Man Army it requires you to get 250kills with Stopping Power equipped. Stopping power is a very useful perk so it won't be hard to get 250 kills. I would recommend using any Gun but especially the Assault Rifles just because their easy to get kills with in general. The perk can be used on any maps (This perk is one of the easiest to master and get it to the Pro level.
Lightweight
Move Faster
PRO: + Quick aim after sprinting
So lightweight allows you to sprint faster around the maps. Lightweight Pro allows you from after Sprinting you can aim down the sights quicker. You will need to sprint 30miles to unlock Pro.
Strategy:
To get his perk from regular to Pro you will need to sprint 30 miles this will be very similar to the Marathon perk to achieve, i would again used The perks : Marathon, Lightweight and Commando this will allow you to Run around the map without stopping. You can kill two birds with one stone by using Marathon and Lightweight as you can complete two challenges in one. but you don't have to of course. I would suggest the maps Wasteland, Afghan and Underpass.
Hardline
Killstreaks require 1 less kill
PRO: + Deathstreaks require 1 less death
The Hard-line perks makes Killstreaks require 1 less kill, for example when trying to get a Harrier Strike it will take 6 kills as opposed to 7. To get the perk Hard-line to Pro you will need to get 40 killstreaks. For example you will need to get 40 UAV's but with Hard-line it will require 2 kills. Once reached Pro all your death streaks will require 1 less death.
Strategy:
The easiest way to get this perk up to Pro you will need to use the killstreaks UAV, Care Package and Predator Missile. The means you will only need to get 4 kills in a row to get this rewards. The easiest maps to get these on would be the medium sized maps such as: Karachi, Terminal and Favela. This is because there are plenty of places to camp and get killstreaks this perk is quite easy to achieve especially when using a M16 or SCAR-H.
Cold-Blooded
Undetectable by UAV, air support, sentries and thermal
PRO: + No red crosshair or name when targeted
So Cold-Blooded is a perk which makes you Undetectable by UAV, air support, Sentry Guns, and thermal. To get Cold-Blooded pro you will need to shoot down/destroy 40 enemy killstreaks for example Harriers and Attack Helicopters. The cold-blooded pro perk makes you not show up as a red cross-hair or your name shown when you are targeted.
Strategy:
This perk is also relatively easy to complete, i would suggest equipping a Stinger Missle and a RPD light-machine gun this is because the stingers comes as standard to missiles so you can destroy Pave lows and Attack Helicopter with ease. I would use the RPD as the preserve the stingers you can take down the UAV planes down with the RPD easily. So with cold-blooded equippted this will be even easier. I would also use Scavenger so you can pick up more Stinger Missiles and RPD rounds. This perk will work on any map really but works best on Medium to Large maps.
Danger Close
Increases explosive weapons damage.
PRO: Extra air support damage
Danger close is a perk which increases explosive weapons damage, this is useful when using Grenade Launchers, RPG's and AT4's. Danger Close pro enables you to increase the damage your air support will cauese. To get Danger Close pro you will need to get 100 kills with Launchers and rockets.
Strategy:
This perk again will be easy to get with practise as all you need to do is get kills with RPG's and Rifle propelled grenades my suggestion would be to use it on small maps such as: Rust, Scrapyard and Terminal. I would also say use the weapons on gamemodes such as Headquarters and Domination as a lot of players will be in the location of the objectives so east multi-kills.
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